1/12/2023 0 Comments Magicavoxel models![]() One of the biggest problems you might run into while printing models is about setting up the so-called supports (or print supports). Anyway, if you’re a beginner, expect some minor issues to consider before you dive into the wonderful world of 3D printing. ![]() It is a home-made printer and it’s suitable for most of my projects. I’m the proud owner of a 3D RepRap printer. However, depending on the type of printer you have, the printing will not be so good and you might run into some issues you’ll wish to avoid. Magica will export the model into the OBJ format and you can even use it in more than one game engine like Unity or Unreal. And that’s very easy to do: select a model (in this case I selected Caretaker) and click on the EXPORT option. One of the great advantages of Magica is the ability to export to several formats, including to OBJ. Initially, I created four fighters inside Magica Voxel with a support base. My idea is to create a simple game with miniatures made in voxels, in toy art style. I’ve been working on a wrestling-based fighting game project, the Cosmic Lucha. This article is meant to show you how to export a 3D model into a cool printed little you can hold on your hands. However, suppose you want to make your game components and create your own toys out of them? A simple solution for beginners is to play with voxels, as they allow you to create toy art style models. It became one of my main sources for that. Thingiverse gathers lots of 3D models for your printing pleasure. ![]() Today, we can print a range of objects such as drones, military stuff, train models, and a wide variety of other things. With the advent of “home 3D printers“, I became a fan of what hobbyists and professional modelers have been doing with that medium to create out there. And that marked the beginning of several interesting projects. Thanks to 3D printers, a wide window of possibilities was opened for me. Unfortunately, I was not born with the ability to sculpt, but my scenarios were quite realistic. During my childhood, I would long for the time I would create my own. You will have to fuse the models together using another program or fit everything into one 128x128x128 model.I’m a truly admirer of miniature art and game scenarios. MagicaVoxel cannot export multiple models as one. Then I made the arms with the same tool, reducing the size. I extended the model, creating the rounded tip with the voxel tool, changing 2d to 3d. Setting it to addition, I created the base of the cactus, extruding it with the face tool. Copying the model in the world editor, I pasted it above the lid and cleared the model. I then did some "complex trigonometry" (dividing 8 by 2) to find a circle size that would fit in the centre of the lid. I did this using the voxel mode, making sure that it was set to sphere and 2D. I cleared the model and created a lid for the pot, with a hole for the cactus. Here, I copied the pot model, and pasted it above the original. You cannot edit two models at the same time. To change models for editing, click on that model before exiting the world editor. Click again to change back to the model editor. To get to the World editor, press tab or click the Arrow button near the workspace resizer box. I'm using the world editor to create separate parts, making it easier to 3d print. ![]() The world editor lets you create multiple models in a scene, allowing you to create really complex renders.
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